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Caesar's Wars: The Conquest of Gaul, 58-52 BC



 
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Price: $12.95

Stock Status:In Stock
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Product Code: 1701

  
Description
 
The Conquest of Gaul, 58-52 BC

March with Julius Caesar and his legions in the conquest of Gaul, 58-52 BC. This is a two player game. One commands the Romans, the other the Gauls as well as allied Brittanic and Germanic tribes. The game pieces include: legions, auxiliaries, fleets and tribal war bands. The map stretches from the Roman frontier across the three parts of Gaul to the Rhine, as well as across the Northern Sea into Britannia.

In Caesar’s War each player has a unique deck of Campaign Cards. They generate recruits for the armies, movement abilities, special combat bonuses and historic events. Some of the Roman cards include: Legions on the March, Unrest in the Ranks, and British Campaign. Some of the Gallic cards include: Helvetian Migration, German Invasion, and Uprising of Gallic Tribes.

Combat is resolved using a quasi-tactical procedure. Each side has unique advantages, with Roman discipline pitted against Gallic ferocity. There are special rules for camps, sieges, morale, and great leaders such as Vercingetorix and Caesar himself. Having the right commander at the right battle can mean the difference between laurels and disaster.


Game Contents:

• 11 x 17” map

• 40 die-cut counters
• 18 cards
• Four page rule booklet


Scale:
• Players: 2
• Level: Legion
• Hex: N/A
Average Customer Review: 3 of 5 Total Reviews: 1 Write a review.


  1 of 1 people found the following review helpful:
 
Useful Little Campaign September 9, 2016
Reviewer: Julian Donohoe from Applecross, WA Australia  
With mechanics the same as Belisarius, these rules are delightfully simple and offer enough period flavour to make the game worthwhile. The major problem being the rules are heavily stacked in favour of the Romans. Of five games played, Rome won in all but one (where the Roman's fortune deserted them)

All is not lost. We have now used the rules as a campaign base for De Bellis Antiquitatus miniatures rules. Each barbarian strength point becomes two elements of warband while each Roman point becomes an element of blade or cavalry.

Our first campaign is not yet over, but has already resulted in some nail biting table top battles.

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