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The Dragon and The Hermit Kingdom - Modern War #45 (VASSAL)
The Dragon and The Hermit Kingdom - Modern War #45 (VASSAL)

The Dragon and The Hermit Kingdom is a two player game that covers the hypothetical simulation of a second Korean War that could occur in the very near future. This game is a precursor to The Dragon that Engulfed the Sun (Modern War #42). It simulates the war that would have occurred on the Korean peninsula just prior to that game’s setting. The Dragon that Engulfed the Sun assumes that a Chinese victory had already occurred in Korea. This game, however, simulates the entirety of that preceding conflict, beginning with a supposed North Korean invasion of South Korea. more info
Desert One War - Modern War #44 (VASSAL)
Desert One War - Modern War #44 (VASSAL)

Desert One War is an operational level two player game covering US and allied intervention in the Persian Gulf during the 1970s and 1980s. The game has several scenarios. Two scenarios cover a US invasion of Iran in the aftermath of the Iranian Hostage Crisis of 1979-81. A third scenario covers an Oil War situation, where the US leads a NATO effort to seize Persian Gulf oilfields in response to an oil embargo.
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Operation Serval - Modern War #43 (VASSAL)
Operation Serval - Modern War #43 (VASSAL)

Operation Serval is a two player game covering the campaign in Mali in West Africa during 2012 and 2013, which saw Islamist forces seize control of the northern part of the country and then threaten the capital at Bamako. A French expeditionary force intervened, counterattacked, and along with various African allies, routed the Islamists in a short and sharp campaign.
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The Dragon that Engulfed the Sun - Modern War #42  (VASSAL)
The Dragon that Engulfed the Sun - Modern War #42 (VASSAL)

The Dragon that Engulfed the Sun is a two-player operational-strategic-level wargame simulating a hypothetical Chinese invasion of Japan. The premise of this game is a sudden war has erupted on the Korean peninsula, compelling China to intervene in the conflict—this time well before the United States could reinforce South Korea sufficiently to prevent it from being overrun. The Chinese realize there may never be another opportunity to completely extirpate the US from the Asian mainland, they have irrevocably committed themselves to this path, and thus it is their resolute intention to finally settle old scores with the Empire of the Sun. more info
Sixth Fleet - Modern War #41  (VASSAL)
Sixth Fleet - Modern War #41 (VASSAL)

Sixth Fleet is a two-player, strategic-level wargame of the struggle for the Mediterranean set during a hypothetical Warsaw Pact versus NATO war during the 1970s and 1980s. It is primarily a naval-air conflict, with some elements of power projection using ground forces. The game map represents various sea zones (or zones) within the Mediterranean, as well as adjoining land areas. Critical bases for both sides, including neutral nations are also depicted.
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Chechen War - Modern War #40  (VASSAL)
Chechen War - Modern War #40 (VASSAL)

Chechen War is an operational-strategic level two-player simulation of the 1st Chechnya War (1994-1996) wherein the Russian Federation under Boris Yeltsin attempted to directly and forcibly put an end to the Chechen independence movement. The Russian player must deal with low morale at the front and at home to win the war to keep Chechnya within the Russian Federation. The Chechen player is outgunned and outnumbered, but can wage an effective guerilla campaign to bog down the entire Russian effort and thereby achieve independence. more info
Axis of Evil: Iran - Modern War #39 (VASSAL)
Axis of Evil: Iran - Modern War #39 (VASSAL)

Axis of Evil is an operational-strategic level two-player wargame covering a struggle between the Russian-led Eurasian Union and a Coalition of opposing states to gain control of the Middle East, from Iran to Syria and the Persian Gulf. Possible combatants include Russia, various Middle Eastern states, China, Iran, and the Persian Gulf countries.
more info
Soyuz '81 - Modern War #38 (VASSAL)
Soyuz '81 - Modern War #38 (VASSAL)

Soyuz ’81 is an intermediate low complexity two-player wargame covering the possibilities inherent within the first month of that never-run operation. The Soviet side encompasses all Soviet, East German and Czechoslovakian forces. The Polish side consists of that nation’s regular army and state militia. Each hex represents 16 miles (26 km) from side to opposite side. Each turn represents one tenth of a month (approximately three days). Each unit of maneuver is a division. The game map covers Poland and the adjacent jump off areas for the Soviet Army.
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Putin Moves South - Modern War #37 (VASSAL)
Putin Moves South - Modern War #37 (VASSAL)

Putin Moves South is an operational-strategic level two-player wargame covering a hypothetical struggle between Russia and a coalition of opposing states to gain control of Central Asia, encompassing the area from the Russian frontier to the Persian Gulf. Combatants include, Russian, NATO, Chinese, Iranian, and various Central Asian States including the Persian Gulf countries.
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Cold Start: The Next India-Pakistan War - Modern War #36 (VASSAL)
Cold Start: The Next India-Pakistan War - Modern War #36 (VASSAL)

Cold Start: The Next India-Pakistan War (CS) is a strategic-level, two-player wargame of low-intermediate complexity that covers the campaign that could occur if the Indians decide to try for the big win over long-time opponent Pakistan. The title comes from the fact “Cold Start” is the phrase used by the Indian military to describe their officially declared policy of eschewing the first use of nuclear weapons in any future war with Pakistan. more info