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World War I Deluxe Edition
World War I Deluxe Edition
Price: $60.00

World War I Deluxe Edition. This update of the S&T#294 issue game will include a Mounted Game Board, and an update of the counters and rules.

World War I originated in a combustible mix of dynastic ambition, nationalism, and misplaced confidence in a short war. Europe was an armed camp with mass armies formed by conscription and national reserves. Antagonism, fear, and suspicion drove nations into a lacework of alliances. Sarajevo provided the spark that set it off, and in a matter of days the continent was at war, with empires in the balance.
Coronel & the Falkland Islands
Coronel & the Falkland Islands
Price: $24.95

The Battle of Coronel simulates the 1 November 1914 meeting engagement off the coast of Chile between the German East Asia Squadron of Vice Admiral von Spee and the British 4th Cruiser Squadron under Rear Admiral Cradock. The historical outcome was the loss of Cradock’s largest ships.

The Battle of Falkland Islands simulates the encounter between von Spee’s squadron and a much more powerful British naval force on 8 December 1914. This time the British exacted a heavy revenge, virtually obliterating the German squadron.
Nine Navies War (Ziplock)
Nine Navies War (Ziplock)
Price: $40.00

Nine Navies War begins at the start of 1915, after a victorious Germany has overrun France the year before. (Perhaps the BEF didn’t land on time or at all, or they got bottled up in Mons, or the Germans kept to their full-blown, keep the right super-strong and pull back on the left Schlieffen Plan scheme, thereby bagging two French armies in the Rhineland, etc.) Italy, seeing the German victory train leaving the station, joins the Central Powers, as do Spain and Greece. All of which makes for a dreadnought showdown in the Mediterranean, Atlantic Ocean and North Seas, as the avidly Mahanist Kaiser Wilhelm seeks to finally defeat the Royal Navy and thus make Germany into a true global power.
World War I (Ziplock)
World War I (Ziplock)
Price: $40.00

World War I is a simulation on the army level of the land combat in Europe from 1914 to 1918. the simulation is primarily a land conflict with the secondary influence of naval forces abstractly simulated. The game covers five years in semi-annual (six-month) turns.
Over the Top! (Ziplock)
Over the Top! (Ziplock)
Price: $50.00

Over The Top! includes four great battles from the First World War. These battles simulate WWI warfare from attritional trench fighting to maneuver, tank assaults and infiltration tactics. Units are regimental-brigade level with corps level HQ and support. Scenarios: Brusilov Offensive, 1916. The Russian army fights its way through the Central Powers' trench system only to be stopped by a desperate German counterattack. Riga, 1917. German "shocktroop" divisions break through the Russian line using special infiltration (Stosstrupen) tactics to knock Russia out of the war! St. Mihiel, 1918. The new American army, utilizing tanks and mobile warfare, overrun the greatest German salient on the Front. The battle that started George S. Patton's career! Damascus, 1918. British Gen. Allenby, with assistance from Lawrence of Arabia, surprises and outmaneuvers the Ottoman army in the Middle East.
Lettow-Vorbeck: East Africa 1914-18
Lettow-Vorbeck: East Africa 1914-18
Price: $14.95

Lettow-Vorbeck is a game covering the East African campaign of 1914-18. One player controls the Allied units and tries to clear German East Africa. The other player controls the Germans and tries to prevent it, or failing that, to grab a source of supply in one of the surrounding Allied colonies. The Germans historically eked out a win by grabbing a supply source in the British colony of Northern Rhodesia even though they had been chased out of their home colony.

Gaza 1917: Gateway to Jerusalem
Gaza 1917: Gateway to Jerusalem
Price: $24.95

By early 1917 British Empire forces had pushed the Ottoman Turks out of the Sinai to a line near Gaza. If the British could break that line, it would open the road to Jerusalem, and after that Damascus. A hastily prepared attack in March was repulsed. After a month spent bringing forward artillery and supplies, the British were ready to try again, going “over the top” on 17 April.

Suez 1916: The Ottomans Strike
Suez 1916: The Ottomans Strike
Price: $24.95

The Suez Canal was essential to British strategic communications and trade in the Great War, as well as being an important political symbol. In August of 1916, the Ottoman Empire sent an expeditionary force, which included contingents of Germans and Austro-Hungarians, against the canal. While the British were expecting an attack, the Ottomans gained tactical surprise by attacking at night. If the Ottoman attack had succeeded, Britain’s prestige and warmaking capacity would be severely damaged.

Tannenberg: East Prussia, August 1914
Tannenberg: East Prussia, August 1914
Price: $24.95

In August 1914, two Russian armies, Rennenkampf’s First and Samsonov’s Second, invaded the German province of East Prussia. The lone German army there, Hindenburg’s Eighth, had to rely on interior lines and railroads to concentrate against each Russian army in turn. This game focuses on the southern half of the campaign, with the northern half factored into the victory conditions. Those victory conditions vary with the strategic options chosen by each player so neither knows the other’s intent.

Masuria: Winter Battle 1915
Masuria: Winter Battle 1915
Price: $24.95

After the Tannenberg campaign of August-September 1914, East Prussia became a strategic backwater as both side focused their efforts in Poland. But the Russian threat remained, and the following winter the Germans set about cleaning up their northern flank. A massive attack on the open right flank of the Russian Tenth Army sent it reeling; only the sacrifice of an entire corps in the Augustowo Forest enabled it to escape.