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The Dragon that Engulfed the Sun - Modern War #42 (VASSAL) Moscow 1941 - Strategy & Tactics #317 (VASSAL) Constantinople - Strategy & Tactics #318 (VASSAL)
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The Dragon that Engulfed the Sun - Modern War #42  (VASSAL) Moscow 1941 - Strategy & Tactics #317 (VASSAL) Constantinople - Strategy & Tactics #318 (VASSAL)
The Dragon that Engulfed the Sun is a two-player operational-strategic-level wargame simulating a hypothetical Chinese invasion of Japan. The premise of this game is a sudden war has erupted on the Korean peninsula, compelling China to intervene in the conflict—this time well before the United States could reinforce South Korea sufficiently to prevent it from being overrun. The Chinese realize there may never be another opportunity to completely extirpate the US from the Asian mainland, they have irrevocably committed themselves to this path, and thus it is their resolute intention to finally settle old scores with the Empire of the Sun. Moscow is a two-player game covering the advance of Army Group Center, Autumn 1941. It is a simulation of the campaign by the Germans to capture Moscow from the Soviets in from October until January 1941. This game’s system is a progeny of the foregoing Leningrad game published by Decision Games (2010) with some slight differences (such as the stacking limit). Players whom are familiar with the Leningrad game will be able to play this game with only a perusal of these rules where they are specifically relevant to this game. Constantinople is a solitaire wargame system covering the Byzantine (or Later Roman) Empire in the late 7th and early 8th centuries, the era of the two Barbarian sieges of the great City of Constantinople (AD 672, 717). The player controls Byzantine and allied forces. The game system controls various barbarian forces: Caliphates of Egypt, Syria and Mosul, Khazar Khanate, Bulgar Kingdom, Slavic Tribes and Lombard Kingdom.
Schlieffen's War - Strategy & Tactics #319 (VASSAL) Sepoy Mutiny - Strategy & Tactics #320 (VASSAL) Operation Serval - Modern War #43 (VASSAL)
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Schlieffen's War - Strategy & Tactics #319 (VASSAL) Sepoy Mutiny - Strategy & Tactics #320 (VASSAL) Operation Serval - Modern War #43 (VASSAL)
Schlieffen’s War is a strategic-level two-player wargame of low-intermediate complexity that covers the first six weeks of fighting on World War I’s western front in 1914. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of the war: it is therefore almost fully strategic in its perspective, with only the most pastel of operational undertones added to enhance historical tone and texture. Sepoy Mutiny is a two-player wargame simulating the rebellion of Sepoy troops in the British Indian Empire in 1857-58. One player represents the British command, and the other the leadership of the Rebels. Both sides are trying to gain control of India. The game system is based on the one originally presented in our earlier S&T games: They Died with Their Boots On, Volumes 1 & 2 (S&T 236 & 242). It uses an interactive sequence of play in which command, rebellions and events are randomly generated. Operation Serval is a two player game covering the campaign in Mali in West Africa during 2012 and 2013, which saw Islamist forces seize control of the northern part of the country and then threaten the capital at Bamako. A French expeditionary force intervened, counterattacked, and along with various African allies, routed the Islamists in a short and sharp campaign.
Desert One War - Modern War #44 (VASSAL) The Dragon and The Hermit Kingdom - Modern War #45 (VASSAL) Foreign Legion Paratrooper - Modern War #46 (VASSAL)
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Desert One War - Modern War #44 (VASSAL) The Dragon and The Hermit Kingdom - Modern War #45 (VASSAL) Foreign Legion Paratrooper - Modern War #46 (VASSAL)
Desert One War is an operational level two player game covering US and allied intervention in the Persian Gulf during the 1970s and 1980s. The game has several scenarios. Two scenarios cover a US invasion of Iran in the aftermath of the Iranian Hostage Crisis of 1979-81. A third scenario covers an Oil War situation, where the US leads a NATO effort to seize Persian Gulf oilfields in response to an oil embargo.
The Dragon and The Hermit Kingdom is a two player game that covers the hypothetical simulation of a second Korean War that could occur in the very near future. This game is a precursor to The Dragon that Engulfed the Sun (Modern War #42). It simulates the war that would have occurred on the Korean peninsula just prior to that game’s setting. The Dragon that Engulfed the Sun assumes that a Chinese victory had already occurred in Korea. This game, however, simulates the entirety of that preceding conflict, beginning with a supposed North Korean invasion of South Korea. Foreign Legion Paratrooper is a solitaire wargame. The player controls the French forces. The game system controls various Opposition Forces (OPFOR). The game is played in missions (or scenarios). You can link the various missions into a larger campaign game. It is recommended that you first play a couple of games before playing a campaign game. While the game is designed as a solitaire game and requires only one player to play. The game can also be played by two or more players, each controlling different parts of the REP.
Objective Nuremberg - Modern War #47 (VASSAL) Block by Block - Modern War #48 (VASSAL)
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Objective Nuremberg - Modern War #47 (VASSAL) Block by Block - Modern War #48 (VASSAL)
Objective Nuremberg is the first volume of what will grow to be a series of games, the 7 Days to the Rhine series. Each subsequent single-volume game will use the same system and will be playable alone or mated to other games in the series, with the eventual goal being a mega-monster game covering the geographic entirety of this war across the whole East German and Czechoslovakian border areas. Block by Block is a two-player conflict simulation of the 1968 Battle of Huế. Players must balance the military difficulties imposed by the challenges of constrained urban warfare and unique terrain of the Huế Citadel, with the overriding considerations of each side’s respective political goals.