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Acre: The Third Crusade Opens (VASSAL)
Acre: The Third Crusade Opens (VASSAL)

The Third Crusade Opens. It was the destruction of the Crusader army by Saladin at Hattin in 1187 that had led to the collapse of the Crusader kingdoms in the Levant, including the loss of Jerusalem. Guy of Lusignan, the erstwhile ruler of the city, appealed to the Europeans for aid, which soon arrived. But without waiting for the three main Crusader armies — led by King Philip of France, Emperor Frederick Barbarossa, and Richard I of England ­— Guy set out to capture Acre on the Levantine coast. His first assault was repulsed and Guy settled in for a siege. Meanwhile, Saladin gathered a portion of his army and rode in to lift the siege. After preliminary skirmishing, the opposing armies met east of the city on 4 October.
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After the Holocaust (VASSAL)
After the Holocaust (VASSAL)

After the Holocaust is an economic, military, and political simulation of events in the United States, twenty years after a large-scale thermonuclear exchange with the Soviet Union. The game is ten turns long, and is designed for four players, each of whom controls a different region of North America and part of Canada. These regions are the Northeast, the Midwest, the Southwest, and the Far West. more info
Al Nofi's Imperium Romanum (VASSAL)
Al Nofi's Imperium Romanum (VASSAL)

Al Nofi's Imperium Romanum - The Rise and Fall of the Roman Empire is an update to the classic game of the Roman Empire by Al Nofi. The rules cover the intricacies of the political, economic, and military conflicts of the Roman world from the first century BC to its fall nearly 700 years later. The game includes over 40 scenarios, with six new scenarios and three introductory scenarios. Scenarios range from the Mithridatic wars (88-63 BC) through more than six centuries of greatness and decline to the final burst of glory in the last Romano-Persian War (AD 622-629). Two to six persons may play, depending on the scenario chosen. Scale is 50 miles to the hex and each unit represents Legions and Fleets. Most leader counters are named and represent individual leaders and their staffs. more info
Atlantic Wall (VASSAL)
Atlantic Wall (VASSAL)

ATLANTIC WALL is a grand-tactical simulation of that campaign. The counters represent almost every formation that participated at the company and battalion level. Infantry, armor, anti-tank, reconnaissance, engineer, assault gun, howitzer, rocket, parachute, ranger, commando, glider and headquarter units are fully represented. Features include Widerstandnesten (resistance nests), Cherbourg’s fortifications and the all-important Bocage. The map portrays all primary and secondary roads, trails and other types of terrain, along with the villages, towns and cities that formed the bastions of German defense. As always with this series, the orders of battle have been extensively researched to provide an accurate and functional depiction of the armies of both sides.

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Barbarossa Deluxe (VASSAL)
Barbarossa Deluxe (VASSAL)

Barbarossa Deluxe. A strategic-level, two-player “mini-monster” of intermediate complexity, designed by Ty Bomba, covering the entire Russo-German War. Play may end sooner than the historic termination time, if the German player is able to do significantly better than his historic counterparts by advancing so quickly he causes the overall political, social, economic and military collapse of the Soviet Union. Likewise, if the Soviet player is able to carry out his strategic comeback more efficiently than did historic counterparts during the second half of the war, the game may again end earlier than it did historically. Each extra-large hexagon on the two-sheet map represents 55 miles. The large-size counters provide corps as primary units of maneuver for the Germans, while for the Soviets they’re armies. The full order of battle is the most complete ever published in any simulation at this level. more info
Bastogne (VASSAL)
Bastogne (VASSAL)

Bastogne. The initial onslaught of the Germans’ Ardennes offensive, in December 1944, overran numerous US positions all along the front line, though the Germans simply bypassed other stubbornly defended locations so as to maintain their momentum. The small town of Bastogne, however, with its strategically critical road junctions, became the lynchpin of the entire campaign. The Germans soon realized Bastogne had to be captured; so they set out to assault the outnumbered and surrounded American units there. The desperate defense of Bastogne therefore came to typify the entire Battle of the Bulge.
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Battle for Germany (VASSAL)
Battle for Germany (VASSAL)

Hitler's Third Reich was clearly beaten in early December 1944 as Anglo-American and Soviet armies reached Germany's borders to the east and west. The only questions remaining were how long it would take to finish the job, and how many more would die in the process. Hitler gambled his last reserves in an offensive through the Ardennes, hoping to split the Anglo-Americans and force them to the negotiating table. It failed, and a month later the final Allied offensives began. The overwhelmed German army gave ground grudgingly and even launched local counteroffensives but could not stop the tide as the Allies picked up speed. Allied leaders strove to finish the war, all the while looking toward the shape of postwar Europe. The race was on for the final prize: Berlin.
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Battles for the Ardennes (VASSAL)
Battles for the Ardennes (VASSAL)

Battles for the Ardennes. The four one-map games can be played individually or as two campaign games. Each map comprehensively details the terrain of the Ardennes in four colors. The playing pieces have been designed with attention to historical accuracy. The combat system is dice driven. more info
Bleeding Kansas (VASSAL)
Bleeding Kansas (VASSAL)

Bleeding Kansas is a two-player game portraying the politics and violence in pre-statehood Kansas. The Kansas-Nebraska Act of 1854 gave new territories the right to “popular sovereignty,” allowing residents to choose whether or not to allow slavery. Within months the stream of settlers to Kansas was swelled by parties of sponsored abolitionists and pro-slavers, all more intent on fighting one another than building a new state. Bushwhacks and gun battles punctuated maneuvers by rival legislatures elected through massive fraud. It would not die out entirely until statehood in January 1861. The new state’s senators swung the US Senate irretrievably against the South, ensuring the continuation of secession started by the election of Abraham Lincoln.

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Bulge (VASSAL)
Bulge (VASSAL)

Bulge. Divisional sized game on the Ardennes offensive in 1944 on a small map and with short rules. The German objective is to blast the American lines and exit as many units as possible on the West and North West edges of the map. more info