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World at War
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Centrifugal Offensive - World at War #75 (VASSAL)
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42
is
a solitaire, strategic level wargame of the initial Imperial Japanese campaigns in the Pacific War, 1941 to 1942. The player commands the Japanese forces, with the Allies are controlled by the game system. The player's objective is to accomplish campaign objectives ahead of the original schedule, thereby forestalling the inevitable US-led Allied offensive. A critical factor in the game is victory fever.
Munich War - World at War #74 (VASSAL)
Munich War 1938
is
a two player operational level simulation of a hypothetical World War II in Europe that began in the fall of 1938. The assumption is that the British and French governments did not back down at the September 1938 Munich conference when Hitler demanded the Sudetenland from Czechoslovakia and instead went to war with the Third Reich.
Spring Awakening - World at War #73 (VASSAL)
Spring Awakening
is
a two player wargame of Operation Fruhlingserwachen, the final major German offensive of World War II. The German plan was to launch a two-pronged attack to secure a defensive zone for the Lake Balaton oilfields in northern Hungary. The offensive failed in the face of Soviet resistance, and the ensuing Red Army offensive swept into Vienna. While historically, the situation was dismal for the Third Reich, the objective is for players to do better than their historical counterparts.
Paratrooper: Palembang & Primosole Bridge - World at War #72 (VASSAL)
Paratrooper
is
a two player game system simulating airborne operations from World War II to Korea. Each game in the system will include one or more scenarios, representing different airborne operations. This first game includes two scenarios. The first is Palembang: The Air Assault on Sumatra, February 1942, the Japanese airborne operation that attempted to gain control of the Dutch East India oilfields. In the second, Primosole Bridge: The Clash of Airborne, Sicily July 1943, the British 1st Airborne Brigade clash with the German 1st Fallschirmjaeger Division. Units represent airborne (parachute, glider) and ground forces at the company and platoon level.
Forgotten Pacific Battles - World at War #71 (VASSAL)
Forgotten Pacific Battles
is
a solitaire game using the standard Fire & Movement (F&M) rules and a series of exclusive rules covering each scenario. There are individual scenarios for the islands of Engebi, Eniwetok, Parry, Guam, Tinian and Angaur. Each scenario can be played separately or as part of two different campaign games. Designed as a solitaire game, the scenarios include instructions for a two player version.
Great Pacific War - World at War #70 (VASSAL)
Great Pacific War
is
a
two player strategic simulation of hypothetical campaigns fought between the United States and Japan in the Pacific Theater of Operations sometime in the 1920s or 1930s. Units include many forces which were planned but not built, such as US Navy battlecruisers. The game system shows the effects of various operations over the course of a scenario. Players conduct actions that encompass discrete combat, logistical, intelligence and other operations.
Breakout: First Panzer Army - World at War #69 (VASSAL)
Breakout: First Panzer Army
is
a two player game that allows players to examine the operational challenges in the battles between the Soviet and German Armies in the northwest Ukraine in March and April 1944, leading to 1st Panzer Army Pocket. Most units are represented as corps-sized units with German garrison units represented as regiments or brigades. Each combat unit displays several types of information: nationality and type, organizational size, attack factor, defense factor, historical identification and substitute counter status.
France 1940 - World at War #68 (VASSAL)
France 1940
is
a two player game that allows players to examine the strategic possibilities inherent in the campaign that occurred within France and the Low Countries in that year. A second scenario allows for an alternative history examination of the opportunity the French had in September 1939 if they had kept their promise to launch a major offensive into Germany within a week after that nation invaded Poland.
Battle Of Changsha - World at War #67 (VASSAL)
The Battle of Changsha
is
a two player, operational level game of the second (September to October 1941) battle for Changsha, China, capital of the Hunan Province. The first Battle of Changsha had been fought in 1939 as part of the Second Sino-Japanese War and resulted in Changsha being the first Chinese city to successfully repel the Japanese advance. The second battle in 1941, resulted in the city being captured (after most of it was destroyed in a fire) by the Japanese, and then being recaptured by the Chinese 9th Army Group commanded by Gen. Xue Yue.
Cruise of the Graf Spee - World at War #66 (VASSAL)
Cruise of the Graf Spee
is an operational-tactical solitaire game that puts you in command of the KMS
Graf Spee
, the German battlecruiser that made a historic epic voyage through the South Atlantic during the opening days of World War II. The player must accomplish a specific “objective” to win the game that will be generated at random at the start of each scenario or the campaign game. You must manage the various out fittings and functions of the KMS
Graf Spee
. As you fight your way throughout the South Atlantic and potentially the Indian Ocean, you will encounter various Allied warships, merchantmen, and unexpected opportunities and objectives.