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Putin Moves South - Modern War #37 (VASSAL)
Putin Moves South - Modern War #37 (VASSAL)

Putin Moves South is an operational-strategic level two-player wargame covering a hypothetical struggle between Russia and a coalition of opposing states to gain control of Central Asia, encompassing the area from the Russian frontier to the Persian Gulf. Combatants include, Russian, NATO, Chinese, Iranian, and various Central Asian States including the Persian Gulf countries.
Cold Start: The Next India-Pakistan War - Modern War #36 (VASSAL)
Cold Start: The Next India-Pakistan War - Modern War #36 (VASSAL)

Cold Start: The Next India-Pakistan War (CS) is a strategic-level, two-player wargame of low-intermediate complexity that covers the campaign that could occur if the Indians decide to try for the big win over long-time opponent Pakistan. The title comes from the fact “Cold Start” is the phrase used by the Indian military to describe their officially declared policy of eschewing the first use of nuclear weapons in any future war with Pakistan.
Mike Force - Modern War #35 (VASSAL)
Mike Force - Modern War #35 (VASSAL)

Mike Force is a solitaire wargame covering US Special Forces Operations in South Vietnam’s I Corps and adjoining areas of Laos during the Vietnam War. In Mike Force, you play the Free World forces (US, ARVN, Laotian) while the game system controls the Communists (NVA, VC).
Opaque War: Ukraine 2014 - Modern War #34 (VASSAL)
Opaque War: Ukraine 2014 - Modern War #34 (VASSAL)

Opaque War: Ukraine 2014 is a simulation of the military conflict between the Ukraine government and the Donbass rebels (the People’s Republic of Donetsk and the People’s Republic of Luhansk). Game play begins in April 2014 when the Ukrainian government launched the so-called Anti-Terrorist Operation (ATO), to assert its control over the rebel provinces.
Isis War/Oil War - Modern War #33/#2 (VASSAL)
Isis War/Oil War - Modern War #33/#2 (VASSAL)

ISIS War. This game is set in a timeframe of the near future – 2017 through 2020 – in which the Iranians may have developed some kind of military nuclear capability.
Oil War: Iran Strikes (OW) is a low-intermediate complexity design set in a time frame of the near future – 2013 through 2017 – in which the Iranians may indeed have developed some kind of nuclear capability.
Operation Musketeer - Modern War #32 (VASSAL)
Operation Musketeer - Modern War #32 (VASSAL)

Operation Musketeer is a wargame based on the assumption that the 1956 Anglo-French-Israeli invasion of Egypt turned into a major superpower confrontation in which the forces of the Soviet Union and United States became involved. Historically, the invasion was ended because both the USSR and USA opposed the Allied invasion. But, the assumption here is that, instead, both Moscow and Washington were drawn into the conflict and deployed combat forces to support their respective camp.
Combat Veteran - Modern War #31 (VASSAL)
Combat Veteran - Modern War #31 (VASSAL)

Combat Veteran is a simple two-player tactical combat system that simulates the dynamics of infantry combat at the individual (man-to-man) level. This game features two particular historic scenarios as the introduction to the wider system: Firefight at the Rice Paddy Angle (Vietnam in Mekong region, 1967), and Firefight at Combat Outpost Keating (Afghanistan in the Nuristan Province, 2009). Both firefights involved about a platoon of US infantry against a numerically superior enemy force. The US and Viet Cong game soldier game pieces represent specific, individual men of their respective units, whereas Taliban soldier game pieces represent three to six men.
Enduring Freedom - Modern War #30 (VASSAL)
Enduring Freedom - Modern War #30 (VASSAL)

Enduring Freedom is an operational-level solitaire simulation of the US-Coalition invasion of Afghanistan in the wake of the 11 September 2001 terrorist attacks in New York and Washington. The player controls the forces of the Coalition (US, NATO, and the Northern Alliance). The game system controls the opposing Islamist forces (Al Qaeda, the Taliban, and Pakistani Volunteers). The objective of the game is for the Coalition to destroy Al Qaeda and establish the basis for a stable Afghanistan such that a new civil war will not break out later. The game covers the period of October 2001 (the initial US invasion) to March 2002 (the conclusion of Operation Anaconda).
Putin's War - Modern War #29 (VASSAL)
Putin's War - Modern War #29 (VASSAL)

Putin’s War: Reclaiming the Soviet Empire in Eastern Europe is a strategic-level, two-player wargame of low-intermediate complexity that covers the campaign that could occur if the Russian dictator decides to give up his strategy of incremental “opaque” warfare and instead simply try for a big win. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of such a war. It’s therefore almost fully strategic in its perspective, with only the most pastel of operational and tactical undertones added to enhance its tone and texture in those regards. Putin’s War takes two experienced players only about two hours to complete, and it’s adaptable for solitaire play.
Objective Havana - Modern War #28 (VASSAL)
Objective Havana - Modern War #28 (VASSAL)

Objective Havana is an operational level, solitaire simulation of the planned-but-never-executed US invasion of Cuba in late 1962. The premise of the game is that President John F. Kennedy had ordered the US military to invade the island in order to remove Soviet missiles and nuclear weapons. Historically, the missiles were removed by a combination of American military and diplomatic pressure (known as the Cuban Missile Crisis), but the game looks at the “what if.” The player controls the US forces; the game system controls the opposing Communist reaction. The objective of the game is for the US to capture Cuba at the lowest possible cost in casualties.