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The system uses move/fight or fight/move phases followed by a variable mechanized phase, elegantly portraying the doctrinal differences among contending armed forces. Headquarters, depots, and a rail system are used to project logistics and combat support. Air power is depicted providing ground combat support, interdiction capabilities, supply, and transport, while naval power provides transport, amphibious assault, and gunfire support.Contents
• World at War game editions 97-100 (4 issues)
• 1 Expansion Rules booklet
• 1,120 ½-inch die-cut Expansion counters (4 sheets)
• 16 Expansion Player Aid Cards (#10–25)
• Storage bags
Includes box 9x12x3 inches.