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D-Day at Peleliu is a solitaire
game simulating the amphibious invasion of Peleliu in the Palau Islands. The Marines
assaulted with the primary goal of capturing the airstrip nestled amid jungle
and overlooked by forbidding mountain terrain. Though Maj. Gen. William
Rupertus, commander of the division, predicted a quick four-day victory, the battle
was instead a two-month fight to the death against some 10,000 tenacious Japanese.
In D-Day at Peleliu, designer John
Butterfield advances the solitaire system
of his award-winning D-Day at Omaha Beach
to the next level. You control the US
forces against a Japanese defense determined to hold the island at all costs. An
innovative no-dice combat system highlights unknown enemy deployments and the
importance of using the right weapons and tactics. Event cards keep the action
flowing and the rules simple while introducing historical detail.
familiar with Omaha Beach will
recognize the hazardous amphibious landings, overlapping enemy fields of fire, uncanny
enemy tactics, and the emergence of heroes and leaders as the battle unfolds.
In Peleliu new features cover coordinated
Japanese counterattacks, close combat, fortified positions in coral and
mountain terrain, and the hellish canyons and peaks of Umurbrogol Mountain, ever
after referred to by the Marines as “Bloody Nose Ridge.”
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