"Vikings" sets a new standard in the "Mini"-series. While taking some aspects from the "Commando"-ruleset it enriches the whole gameplay with many more decisions to take: You have to keep an eye on your "Edda" (fame), recruit warriors and ships to transport them, can appeal to the High King for goodies, choose "old" or "new" religion etc. The game feels very fluid and organic, not at all abstract. Four Jarls with different strenghts and random deployment of quests on the world map guarantee a new experience for every play. The cards alsohelp for a varied experience. You can play just one "Saga" (of four) or link them together to a long, dangerous campaign. The game is well researched and feels very narrative. The components are excellent. A very refined solitaire-experience and my new highlight in the series.
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