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First Saratoga: Burgoyne's Gambit (QP)
First Saratoga: Burgoyne's Gambit (QP)

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Price: $11.95

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Product Code: 1723


First Saratoga: Burgoyne's Gambit

In the late summer of 1777, the British master plan to sever New England from the rest of the rebellious American colonies had come unhinged, leaving John Burgoyne's Northern Army dangerously isolated. In an attempt to break through American defenses to reach Albany, New York, Burgoyne launched his army at the American defenses on Bemis Heights. An American screen dispatched by Benedict Arnold clashed with the British advance in deep woods, triggering an afternoon-long fight fed by reinforcements for both sides. The battle ended in stalemate, as good as a defeat for Burgoyne, but might have tipped in his favor.

Saratoga uses the simplified QuickPlay version of the Musket & Saber system of warfare during the muzzle-loading era. Combat is based on unit quality rather than raw numbers, and rewards use of historical tactics. All units are susceptible to rout when weakened, so players must maintain reserves. Leaders enhance unit capabilities. Special rules cover the characteristics of eighteenth century warfare, especially the emergence of light infantry, and the differences between regulars and militia. Winning the battle depends on deployment, thoughtful maneuver to concentrate at the key points, the proper coordination of arms, careful use of leaders and special units, and an understanding of the strengths and weaknesses of each army.

Game Contents:
• 11 x 17” map
• 40 die-cut counters
• Scenario Instructions
• Four page rule booklet

• Players: 2
• Level: Battalion/Brigade
• Hex: 352 yards
Average Customer Review: Average Customer Review: 3 of 5 3 of 5 Total Reviews: 1 Write a review.

  1 of 1 people found the following review helpful:
3 of 5 Gentleman Johnny November 25, 2016
Reviewer: Bluto from South Hampton, NH United States  
That was his nickname but after playing this game 4 or 5 times I did not talk like a gentleman. Historically accurate map and units. Nice look.  The mini Napoleon allows the player to destroy units and remove them from the board. That feels good either way. Saratoga is just retreat retreat retreat. I know it was made to be textured but on the last move you look down and see everyone is still on the board. You cannot destroy a unit. You cannot maneuver to encircle a unit in order to annihilate it. I want to snap. I use these games for my PTSD. I STILL LOVE THE GAMES. DG is still the boss and leader of these games.

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